Tom Clancy's The Division Makes Its Way to the Tabletop Gaming World as a Deeply Strategic Tabletop Role-Playing Game

The gritty universe from Tom Clancy’s The Division will be adapted into a dice-based role-playing experience. A collaboration was established to develop a TTRPG set within the franchise’s apocalyptic setting. The project was revealed, with a crowdfunding campaign planned to launch in April of 2026.

"This project will bring the series' unique suspense, tactical intensity, and memorable setting to the table, offering fans a new way to experience The Division through deep narrative and player-driven missions," reads an announcement.

Initial offerings will include a starter set, essential manuals, a GM screen, miniatures, and several deluxe editions.

Delving Into The Division's Apocalyptic World

In this universe, a lethal pathogen known as Green Poison was unleashed in NYC, sending the nation into chaos. As the pandemic worsens, civil order breaks down and hostile groups emerge, transforming the city into a battlefield. To preserve law and order, the authorities {activate|deploy] The Division, a secret cell of sleeper agents. This is where the agents enter the story.

Work on the RPG has been underway for about several years, and it is confirmed to be finished. The upcoming Kickstarter campaign will serve as a preorder system to reach a broader audience, particularly in the United States. Production will start immediately following the fundraiser, with deliveries projected for later in 2026.

An Innovative Tactical System: The GRIS System

An early look at the system confirms it employs 10-sided dice exclusively through its proprietary GRIS system, promoting a streamlined and strategic style. Players use skills or traits to assemble a handful of dice, typically between one and five d10s.

  • Instead of summing the total, participants choose a single “resolution die” from the pool.
  • This die is then compared against a set challenge number.
  • Rolling a perfect 10 grants additional bonuses, such as extra damage or enhanced aid.

Combat Emphasize Tactical Placement and Awareness

Fights prioritize positioning and environmental awareness, reflecting the video games. Factors like cover, elevation, or line of sight have a direct impact success chances. This mechanic seems built to favor coordination and clever tactics instead of simple statistics.

A Thematic Wound Mechanic

The way health is managed introduces a interesting thematic twist. Agents have a injury limit; taking heavy hits weakens their capabilities by lowering the size of their dice pool.

  1. At critical condition, an agent is downed, but is not knocked out.
  2. They can still crawl and perform restricted acts, simulating the "downed" state seen in many shooter games.
  3. Any agent knocked down must roll on a injury chart, potentially gaining lingering conditions like trauma or mobility-impairing wounds.

A Ready-to-Play Adventure

A free introductory rulebook is promised in the near future. It includes a pre-made introductory scenario called Ashes of Murray Hill. In this scenario, the group lead the hunt for a missing medical team and work to stop an assault by the violent Rikers faction, who have taken over that Manhattan district. More specifics and the complete product lineup are expected to be unveiled closer to the Kickstarter start date.

Yvonne Harris
Yvonne Harris

Tech enthusiast and digital strategist with over a decade of experience in analyzing emerging technologies and their impact on daily life.